LOGIN  |  REGISTER
Smart Living Made Brilliant!
CASTLEOS FORUM

HomeFeature Suggestions

A forum topic for suggesting new features for CastleOS

Conditional Event Triggers Based on Other Events? Messages in this topic - RSS

Nick Bento
Nick Bento
Posts: 221


1/31/2013
Nick Bento
Nick Bento
Posts: 221
Hey there!
Not sure if this is just me not knowing how to make this happen, or if it's a feature that could be added, but here it goes:
I have a certain event that turns on all the lights in my room upon entering (IE, if all the lights are off, and the room door is opened, all the lights are turned on). However, this clashes with another scene I have; if I set a "bed mode" scene, which shuts off all the lights, if the girlfriend happens to get up in the middle of the night to get a glass of water, naturally all the lights turn on when she opens the door.
Is there any way to make it so when a particular scene is set, it could potentially disable another scene from running until it is changed?
(If this sounds at all confusing please forgive me, I guess the set-up is kinda weird :S)

--
-Nick B.
0 link
Chris Cicchitelli
Chris Cicchitelli
Administrator
Posts: 3390


1/31/2013
Chris Cicchitelli
Chris Cicchitelli
Administrator
Posts: 3390
Nick Bento wrote:
Hey there!
Not sure if this is just me not knowing how to make this happen, or if it's a feature that could be added, but here it goes:
I have a certain event that turns on all the lights in my room upon entering (IE, if all the lights are off, and the room door is opened, all the lights are turned on). However, this clashes with another scene I have; if I set a "bed mode" scene, which shuts off all the lights, if the girlfriend happens to get up in the middle of the night to get a glass of water, naturally all the lights turn on when she opens the door.
Is there any way to make it so when a particular scene is set, it could potentially disable another scene from running until it is changed?
(If this sounds at all confusing please forgive me, I guess the set-up is kinda weird :S)



Yup, you can do that by adding conditions to your event (part of the wizard). You can't add a whole scene as a condition, but you can add all the devices that make up the scene as individual conditions. You can filter against them being on/open, off/closed or dimmed.
0 link
Chris Cicchitelli
Chris Cicchitelli
Administrator
Posts: 3390


1/31/2013
Chris Cicchitelli
Chris Cicchitelli
Administrator
Posts: 3390
Also, another option is add a time condition, i.e. the time is not between the hours of 12am and 7am.
0 link
Nick Bento
Nick Bento
Posts: 221


2/3/2013
Nick Bento
Nick Bento
Posts: 221
I ended up using one of my sensors to solve it smile
I have it so if it detects movement in front of the door (from inside the room) then it will not trigger the All Lights On Event, as it would assume someone is leaving, not entering, the room, and that the room is previously occupied (and therefore the lights were either already turned on, or another scene is likely in effect smile )

--
-Nick B.
0 link