A forum topic for reporting bugs and other issues with CastleOS
Core Scripts: Upload script doesn't overwrite
Phil Hawthorne Posts: 400
2/5/2016
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I've been working on my weather script, making changes to it, then pushing it up to CastleOS to fire off as an event.
I checked the error log and kept noticing a syntax error. I double checked my code.
Finally I noticed that when I upload a script with its changes, the existing script is not updated. This doesn't happen in the Kinect scripts, where if I upload a script of the same name, the file is updated.
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Phil Hawthorne Posts: 400
2/5/2016
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Actually this might be the cause
Just deleted weather.cs from my action scripts, and attempted to upload it. In the latest beta, I can't upload any files via CastleOS to action scripts
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Chris Cicchitelli Administrator Posts: 3390
2/5/2016
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What's happening when you try to upload? It seems to be working fine for us, and it will overwrite if the file already exists...
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Phil Hawthorne Posts: 400
2/5/2016
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Nothing. Page reloads, no error message and no new files are uploaded. See video capture here: http://screencast.com/t/V6IOksGLaPThis is for Action Scripts via the file manager under settings
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Chris Cicchitelli Administrator Posts: 3390
2/5/2016
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I noticed your indicator is yellow. Mine is green. I'm honestly not sure why yours is yellow... I'm not even sure what yellow means lol, never saw that before!
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